ReconstructMe SDK
2.6.43-0
Real-time 3D reconstruction engine
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#include "defines.h"
Go to the source code of this file.
Typedefs | |
typedef struct _reme_context * | reme_context_t |
Handle referencing a context object. More... | |
typedef enum _reme_error | reme_error_t |
Status enumeration. More... | |
typedef enum _reme_log_severity | reme_log_severity_t |
Logging severity levels. More... | |
typedef enum _reme_tune_profile | reme_tune_profile_t |
Auto-tuning profiles. More... | |
typedef void(* | reme_log_callback_t) (reme_log_severity_t sev, const char *message, void *user_info) |
Callback function prototype to receive logging information. More... | |
typedef int | reme_license_t |
Handle referencing a license object. More... | |
typedef int | reme_options_t |
Handle referencing an options object. More... | |
typedef int | reme_sensor_t |
Handle referencing a sensor object. More... | |
typedef enum _reme_sensor_image_t | reme_sensor_image_t |
Image type enumeration. More... | |
typedef enum _reme_sensor_view_t | reme_sensor_view_t |
Sensor view type. More... | |
typedef enum _reme_sensor_trackmode_t | reme_sensor_trackmode_t |
Sensor tracking mode. More... | |
typedef enum _reme_sensor_trackhint_t | reme_sensor_trackhint_t |
Sensor tracking hint. More... | |
typedef enum _reme_sensor_position_t | reme_sensor_position_t |
Predefined sensor position. More... | |
typedef int | reme_volume_t |
Handle referencing a volume object. More... | |
typedef int | reme_recorder_t |
Handle referencing a sensor recorder object. More... | |
typedef int | reme_surface_t |
Handle referencing a surface object. More... | |
typedef int | reme_image_t |
Handle referencing a 2D image object. More... | |
typedef int | reme_calibrator_t |
Handle referencing a calibrator. More... | |
typedef enum _reme_transform | reme_transform_t |
Predefined transform enumeration. More... | |
typedef int | reme_viewer_t |
Handle referencing a viewer object. More... | |
typedef int | reme_csg_t |
Handle referencing a CSG object. More... | |
typedef enum _reme_set_operation_t | reme_set_operation_t |
Enumeration of available CSG set operations. More... | |
typedef int | reme_marker_detector_t |
Handle referencing a marker detector object. More... | |
typedef int | reme_bag_t |
Handle referencing a bag object. More... | |
typedef int | reme_bag_builder_t |
Handle referencing a bag builder object. More... | |
typedef int | reme_remote_t |
Handle referencing a remote control object. More... | |
ReMe - a real-time 3D reconstruction engine
typedef enum _reme_transform reme_transform_t |
Predefined transform enumeration.
A reme_transform_t contains a set of predefined, often-used transforms.
typedef int reme_marker_detector_t |
Handle referencing a marker detector object.
The marker detector allows you to estimate the pose of a fiducial marker object placed in the scene.
enum _reme_transform |