ReconstructMe SDK
2.6.43-0
Real-time 3D reconstruction engine
|
Context | Fundamental building block in reconstruction |
Options | Generic options object to manipulate system settings |
Options Bindings | Lists all available option bind methods |
Sensor | Acquire data from real-world sensors or from file streams |
Image | Load, save and manipulate 2D images |
Volume | Access and manipulate the reconstruction volume |
Transform | Access and manipulate transformation matrices |
Surface | Compute a 3D triangle mesh from content of the reconstruction volume |
Recorder | Streams sensor data to disk for later replay |
Calibration | Provides intrinsic camera calibration |
Viewing | Provides basic inline viewing capatibilities for debugging purposes |
License | Authenticate your copy of ReconstructMe SDK |
Marker Detection | 6DOF marker detection |
CSG | Constructive Solid Geometry operations |
Bag | User defined key-value maps with fast serialization |
Remote | Messaging accross device boundaries |