We’ve just released ReconstructMe SDK 1.1 which brings you improved image support, calibration support as well as an increased scanning time for non-commercial projects. This release also greatly improves the documentation of the API with additional examples and sections on critical API elements.
Get the latest version from our SDK project page.
Hi Christoph
I am looking to get a commercial license since some time and was planing to buy in automn.
I was on holliday for some time and did not have possibility to work whith ReMe for more than 1 month.
Today I looked again at your webpage and I got very confused of the changes:
-I do not find the Forum Sektion anymore.
-I do not find anymore all the parameters like Higres (human, 1m, 3m ) which had to be tipped in the command window?
Beside i am confused about ReMe SDK, ReMe Console , and ReMe QT.
-What is the difference between ReMe ( as it was on download 3 month ago) and ReMe SDK?
-Do i need to install different parts of software?
-On the webpage there is no pricing for ReMe SDK ?
I am amazed how much changes you did in so short time.
Regards
Marcel Börlin
Hi;
Latest Windows Kinect SDK adds external IR light support. Does your SDK takes advantage of that? If not, do you plan to add that feature in future?
http://blogs.msdn.com/b/kinectforwindows/archive/2012/10/10/inside-the-kinect-for-windows-sdk-update-with-peter-zatloukal-and-bob-heddle.aspx
Thanks
Thanks for noting, but I’m unsure of its purpose.