ReconstructMe is split up into an SDK that provides reconstruction functionality and other projects that build upon it. Here’s a list of offical, open-source and third-party projects that make-up the ReconstructMe system.
ReconstructMe SDK is your one stop source for real-time 3D reconstruction using modern sensors such as Kinect and Xtion. It offers you the freedom to control the reconstruction process the way you want it be. It targets simple applications as well as multi-sensor reconstruction processes.
A fully documented and consistent API allows you grasp the concepts quickly and develop your first reconstruction application within minutes.
ReconstructMe Console is a command line based application interface that allows you to digitalize your world in 3D using modern sensors such as Kinect or Xtion. ReconstructMe Consoles’s usage concept is similar to that of an ordinary video camera – simply move around the object to be captured. However, instead of a video stream you get a complete 3d model.
ReconstructMeQt provides a graphical user interface to real-time 3d reconstruction utilizing the ReconstructMe SDK.
The code is open source and interested developers are invited to extend the functionality with us.