A few days ago we tested our new feature volume stitching which enables the rough alignment of multiple volumes. We did a quick scan of a car using 1.5m sized volumes. What you can see below is the raw output of ReconstructMe without any filtering or post processing, except slightly repositioning of one of the volumes. We made up a promo video demonstrating the process and the results:
As you can see, ReconstructMe is running on a laptop and we are using the Asus Xtion Pro Live for better mobility and flexibility in scanning. We have a quite big release in the queue featuring among other things
We have created a full body scan one of our coworkers while using a bigger volume, and he used this as the basis for a character animation.
The most difficult part of the scanning process was to stand still and not move the arms. We solved this problem by letting the model hold a broomstick in each hand :) This data was later removed from the CAD scan.
To animate the skin of the character a biped system from 3Ds Max was used.
Finally, With Motion Mixer from 3Ds Max, several BIP files were loaded to affect biped motion.
The result looks quite stunning! Here is a video with the result:
MagWeb modded his Kinect with 2.5+ glasses (zoom-lens) to increase the resolution in near range. He applied a custom depth calibration and was able to reconstruct nearly 360°. Here are some early results.
More information can be found in the corresponding newsgroup thread.