• ReconstructMe SDK 1.1.739 released

    Posted October 17, 2012 By in News With | 3 Comments

    We’ve just released ReconstructMe SDK 1.1 which brings you improved image support, calibration support as well as an increased scanning time for non-commercial projects. This release also greatly improves the documentation of the API with additional examples and sections on critical API elements.

    Get the latest version from our SDK project page.

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    Christoph Heindl
    I'm a professional software engineer working for PROFACTOR GmbH in Austria/Europe, the initiator of ReconstructMe and one of its main contributors. I also own a personal blog.

  • Marcel Borlin

    Hi Christoph

    I am looking to get a commercial license since some time and was planing to buy in automn.

    I was on holliday for some time and did not have possibility to work whith ReMe for more than 1 month.

    Today I looked again at your webpage and I got very confused of the changes:
    -I do not find the Forum Sektion anymore.
    -I do not find anymore all the parameters like Higres (human, 1m, 3m ) which had to be tipped in the command window?

    Beside i am confused about ReMe SDK, ReMe Console , and ReMe QT.
    -What is the difference between ReMe ( as it was on download 3 month ago) and ReMe SDK?
    -Do i need to install different parts of software?
    -On the webpage there is no pricing for ReMe SDK ?

    I am amazed how much changes you did in so short time.

    Regards

    Marcel Börlin

  • Bogac

    Hi;

    Latest Windows Kinect SDK adds external IR light support. Does your SDK takes advantage of that? If not, do you plan to add that feature in future?

    http://blogs.msdn.com/b/kinectforwindows/archive/2012/10/10/inside-the-kinect-for-windows-sdk-update-with-peter-zatloukal-and-bob-heddle.aspx

    Thanks

    • Christoph Heindl

      Thanks for noting, but I’m unsure of its purpose.